As you can see it is made with the same design as the base in the Mazion Vid but in a smaller scale. I was about 3 days away from sending Mazion an invite when the crash occurred. In the background you can see the starter base I made with the lillypad tower on top. The main base I had planned to add lillypads to each of the small towers but my tribemate Bull just couldn't seem to land on them ;) I decided to scrap that idea in favour of a more simple look. To be honest I actually prefer the look of this one to the one in the vid. Its more compact and the entrances to it came out looking fantastic! The downside was the connection to the center spire was so tiny it was a pain to make a transition for it. The S+ gardener actually reached to all the crop plots on this build but the recreation it came out much larger. I used overlayed snaps to connect these towers which caused all sorts of problems. I don't mind doing this but when your building multiple of them you HAVE to do them all at once. I did two then tackled the third a few days later and remembering the snap pattern I used was painful. If I had at least laid the groundworks for the towers it would have been much easier. The recreation I did away with overlaid connectors and set the towers further out from the greenhouse ring.
And looking up from the main bridge entrance gave a wonderful shot of the towers. The rebuild I ended up with them at a diff angle and you couldn't see them.
The entrance had a large trapdoor so I didn't need a gate to stop wild dinos entering. I even mounted forges into the flanking structure for a real firey look. I used all electric lighting for internal lights and all the lower outside lights are torches. I think it gave a really interesting look. There is actually another hatch at the end of the bridge that has a ramp down accessing the underside of the bridge on the base side. This was to take beavers down into the water and gave access to the vanity builds I had. My first tavern and dungeon.
The tavern is very much like the one featured in the vid but sadly it was only shown during the day. This is how it would have looked at night. It really changes the feel of the room when its lit up properly.
My dungeon was SLIGHTLY underwater. I loved it! There was a thin layer of water through all the cells and gave you the splashing as you walked around. It was a bit on the cramped side so I couldn't get good screen caps of it but there are little recesses between each cell where a gaurd could stand out of sight. The very end cell was the larger communal cell. Above was a gaurd room. The floor of which was clear and allowed the guards to see anyone trying to escape.
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