Wednesday, 26 July 2017

Ragnarok - Day 32

So I had another day off yesterday.  I had plenty of time to play but I really wasn't feeling it.  I disable the collision check code and completely spaced on testing to see if it fixed the bug I had.  Thats because I loaded up and looked at what I had made and decided on a slightly different route.  I decided to do some scrollwork without the 'wings' on the side.  Vanilla scrolls I suppose you could call them.  I went with this idea as I wanted to be able blend them into the tower a bit more.  I'm splitting my waystation into two.  I have a ground access teleport, a tower and then another air access teleport on top.  I wanted this for moving the quetz cage around the map without risking it so close to the ground.  I could have just put a shield down but I wanted to avoid using shields.  I used shields for this when I played online as I was trying to avoid adding too many structures to the map.  This was back when I was under the impression that structures caused server lag and was trying not to make others gameplay suffer.


I still need to add more foundations to support the platform thats going on top and then blend that into the ground.  I laughed when I got to this point and started snapping the screencaps as it looks like I've built a mini obelisk.  I had even added a transmitter into the structure so the beam of light appeared.  I wanted that for dark nights so it was easier to spot the location.


The tower isn't crazy tall.  I considered making it above the tree line which I could have done easy enough but the area is open enough not impede a quetz cage flying too or from the top.  This is meant to be just a way station not another monolith lol.  I spent a number of hours on this project and am quite pleased with the result.  I don't think it will take too much longer to complete it as long as I don't hit any hiccups.  The top platform will have a ridge around the outside to add to the look of thickness.  I want it to look solid and just a ceiling would look flimsy.  I've checked the teleporter range and it comes out to the edge of the scroll.  I'll add some extra angle shots once I've completed it.

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